FRACTURE ZONE • HEROES

FRACTURE ZONE • HEROES

Heroes & Roles

Fracture Zone is built around clear team structure: Damage, Control, and Support. Each hero is designed to be readable, clip-friendly, and role-defining in 3v3.

Team Sanctum

Three heroes, three roles — built for tight teamfights and objective discipline.

Kyrr

Kyrr

Assault Commander

Damage Mobility DPS Space Control

A disciplined royal tactician built for precision engagements. Kyrr thrives when he controls lanes, cuts angles, and punishes overextensions with surgical burst.

  • Signature: IR threat isolation
  • Mobility: dash-jet repositioning
  • Win condition: picks → collapse
Ashfall

Ashfall

Ember Juggernaut

Control Tank Breach & Denial

A fire-forged frontline breaker fueled by ancient ember sprites. Ashfall owns close quarters — absorbing punishment, then turning momentum into impact.

  • Signature: shield-forward durability
  • Threat: explosive strikes
  • Control: molten zone pressure
Eloya

Eloya

Sanctuary Support

Support Heals Overshields

A graceful support operative whose diadem channels orbiting energy to sustain allies. Eloya stays in motion to keep the team online.

  • Signature: mobile healing
  • Defense: protective overshields
  • Utility: buff orbs & disruption

Team Cybin

The Mycelial trio — Damage, Control, and Support, grown for disruption and zone control.

Shardjaw

Shardjaw

Splinter Stalker

Damage Ambush DPS Poison Skirmish

A chitin-shelled predator that hunts from the edges of the fight. Shardjaw tracks prey by scent, erupts with splinter volleys and corrosive spray, then molts away before the trade comes back.

  • Signature: scent-tracked ambush
  • Mobility: molt-shed escape
  • Win condition: isolate → shred
KnotHulk

KnotHulk

Mycelial Bulwark

Control Tank Zone Denial

A spore-born colossus grown from the Mycelial bloom. KnotHulk anchors the frontline — harpooning stragglers into the grinder, soaking burst in a living guard, and seeding the floor with explosive pods.

  • Signature: harpoon pull → collapse
  • Defense: damage-absorbing core sac
  • Control: spore mines & zone denial
Lumenwing

Lumenwing

Luminous Mender

Support Heals Mobility

A winged, light-shedding caretaker that drifts above the fray. Lumenwing marks the wounded, threads precision heals to whoever needs them most, blooms area restoration, and slips away on a band of light.

  • Signature: targeted precision heals
  • Utility: AoE chime restoration
  • Mobility: sky-band teleport

Kyrr — Assault Commander

Role: Damage • Mobility DPS / Space Control

Kyrr thrives when he can control lanes, cut angles, and punish overextensions. He anchors pushes with clean pressure and collapses on targets before they can react.

Gear Upgrades

Gear Base Scaling
Relent Defense Melee Shield % = 25% +5% per level
Dash Cooldown = 15s -1s per level
Decoy Cooldown = 30s -2s per level
Jump Jet Cooldown = 20s -1s per level

Weapon Upgrades

Weapon Base Scaling
Single Damage +10% per level
Burst Damage +10% per level
Shotgun Damage +10% per level

Ashfall — Ember Juggernaut

Role: Control • Tank / Breach & Denial

Ashfall absorbs punishment, then turns momentum into impact—shattering lines, forcing space, and turning chokepoints into a furnace.

Gear Upgrades

Gear Base Scaling
Siphon Control Cooldown = 120s -5s per level
Embracer Max Pool = 200 +50 per level
Dash Damage = 150 +20 damage per level
Fire Feet Damage = 50 +25 damage per level

Weapon Upgrades

Weapon Base Scaling
Slow Duration = 1s +0.5s per level
Steal 50% +5% per level

Eloya — Sanctuary Support

Role: Support • Heals / Overshields / Team Utility

Eloya stabilizes fights, amplifies pushes, and disrupts enemy advances by turning the frontline into a moving safe zone.

Gear Upgrades

Gear Base Scaling
Diadem Support Distance aware = 10 +14 per level
Jump Jets Fuel capacity = 100 +10 per level
Core Link Buff/Heal amp = 12% +3% per level
Overshield HP = 50 +5 HP per level

Weapon Upgrades

Weapon Base Scaling
None

Shardjaw — Splinter Stalker

Role: Damage • Ambush DPS / Poison Skirmish

Shardjaw thrives in the margins — tagging targets through walls by scent and collapsing on anyone caught alone with splinter bursts and acid, then shedding its shell to reposition.

Gear Upgrades

Gear Base Scaling
Scent Crown Recon Cooldown = 24s -1s per level (min 8s)
Snap Tendons Cooldown = 14s
Splinter cap = 3
-1s per level
+1 cap every 2 levels
Molt Carapace Cooldown = 18s -1s per level (min 6s)
Silent Pads Non-melee DR = 10% +2% per level

Weapon Upgrades

Weapon Base Scaling
Acid Spray Damage +10% per level

KnotHulk — Mycelial Bulwark

Role: Control • Tank / Zone Denial

KnotHulk turns any choke into a kill box — pulling targets out of position, eating burst with a regenerating guard pool, and denying ground with spore pods. Its Spike doubles as a deployable shield.

Gear Upgrades

Gear Base Scaling
Spore Bellow Control Cooldown = 20s -1s per level (min 8s)
Harpoon Hand Cooldown = 10s -1s per level (min 4s)
Core Sac Pool Max = 200
Absorbs 60%
+20 per level
Spore Pod Cooldown = 4s Faster deploy per level (min 2s)

Weapon Upgrades

Weapon Base Scaling
Spike Damage
Doubles as a shield
+10% per level

Lumenwing — Luminous Mender

Role: Support • Heals / Disruption / Mobility

Lumenwing keeps the team alive from the air — single-target healing the most injured, dropping AoE bursts when the fight breaks, spoofing enemy vision, and repositioning with a teleport. Her Wyrm Pistol heals allies as readily as it harries enemies.

Gear Upgrades

Gear Base Scaling
Echo Mask Support Cooldown = 22s -1s per level (min 8s)
Silk Needle Cooldown = 16s -1s per level (min 6s)
Chime Sac Cooldown = 20s -1s per level (min 7s)
Sky Band Cooldown = 22s -1s per level (min 8s)

Weapon Upgrades

Weapon Base Scaling
Wyrm Pistol Damage
Heals allies on hit
+10% per level

Global Skills

Skill upgrades apply across the game.

Skill Base Scaling
Speed+10% per level
Peripherals15°+10% per level
AimStrength = 5+10% per level
Resilience+15 HP per level
Damage+10% per level
Melee Arc80°+10° per level
Shield HP500+20 HP per level
Heal/Buff+2 distance per level